Originally created in 2007 as a Half-Life 2 mod and later re-made in 2012 as a commercial release for PC, Dear Esther: Landmark Edition has been a long time coming, marking the first time console gamers can play through developer The Chinese Room’s original walking simulator. The Brighton-based developers wowed and confounded gamers in equal measure last year with Everybody’s Gone to the Rapture; now returning to their seminal work, it’s fascinating to witness in retrospect the development of Dan Pinchbeck and his team’s craft, the game itself having lost none of its haunting, mysterious qualities.

Check out the my full review here: Dear Esther: Landmark Edition Review

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